seed$m (2) --- set the seed for the rand$m random number generator 04/27/83 | _C_a_l_l_i_n_g _I_n_f_o_r_m_a_t_i_o_n | subroutine seed$m (u) | untyped u | Library: vswtmath (Subsystem mathematical library) | _F_u_n_c_t_i_o_n | The 'seed$m' procedure is used to reset the pseudo-random | number generator to a known state. It is called with any 4 | byte value which is not equal to 32 bits of zero. The seed | can therefore be 4 characters, a long pointer, a long | integer, or a real number. If the input is identical to | zero then the SWT_MATH_ERROR$ condition is signalled. The | condition SWT_MATH_ERROR$ is signalled if there is an | argument error. An on-unit can be established to deal with | this error; the SWT Math Library contains a default handler | named 'err$m' which the user may utilize. 'Seed$m' does not | return a value. | _I_m_p_l_e_m_e_n_t_a_t_i_o_n | Based on the structure of the 'rand$m' routine; see the | source for specific details. | _C_a_l_l_s | Primos signl$ | _S_e_e _A_l_s_o | err$m (2), rand$m (2), | _S_W_T _M_a_t_h _L_i_b_r_a_r_y _U_s_e_r_'_s _G_u_i_d_e seed$m (2) - 1 - seed$m (2)